Requirements:
1. To be a Master: Character must be level 30 or above
2. To be an Apprentice: Character’s level must be 5 to 20 (including 5 and 20) and does not have a Master.
3. Apprentice can only have one master at one time. Master can have 5 Apprentices at the most, except the ones who have already graduated.
How to Be An Apprentice?
Right mouse click on a player's avatar, two related options, "Recruit Apprentice" and "Apply to Master", will be shown in the pop-up menu.

Click the hot button beside mini map, apprenticeship system interface (hotkey: k) will be shown. You can operate related function there.

Another method to be a master is to ask NPC ‘Gentleman’ (located in Sky Village, Sand Village and Stone City) to let your name be shown in the List of Seeking Master. Then players could find your name there and apply to you.
Master shall deal with the application as soon as possible, because the applicant can only use Apprenticeship System after being an apprentice.

What should Apprentice do?
When apprentice levels up, apprentice will have Report Level increased. Then apprentice can report to master in the apprenticeship system, then Apprentice can gain additional 5% Experience and 20% Energy of the current level after reporting to Master each time. And Master can gain additional 10% Experience and 40% Energy of the Apprentice's after each report.
What is the Result of Stopping the Apprentice & Master relationship?
A loss of 5% of Experience of present level will be caused to the party who stops the Master & Apprentice relationship unilaterally, and this party can not deal with the Master & Apprentice relationship within six hours. If an Apprentice does not report to Master in seven real days, master can expulse the apprentice without punishment for both parties.
How to Graduate?
1. | Apprentice needs to team up with Master (Master must be team leader) when reaches level 30, and talk to Gentleman to complete the graduation ceremony. |
2. | Apprentice will be Graduated Apprentice after graduation and can start to recruit apprentice. When the apprenticeship has been finished, master will gain master points. Master can change master points for reputation points at any reputation merchant. Master Points = 10 + (graduated apprentice amounts - 1) * 2 |
Other Rewards for Both Parties:
Apprentice: | |
1. | When Apprentice reaches level 10 and 20, he/she will get two bound blue Weapon Talisman, and two green bound Weapon Talisman as graduation reward when level 30 |
2. | When Apprentice reaches level 40, he/she will be rewarded two Elite Energy Stone. |
Master:
1. | When Apprentice reaches level 20, Master will be rewarded one Advanced Energy Stone. |
2. | When Apprentice graduates, Master will get one Elite Energy Stone as reward. |
3. | When Apprentice reaches level 40, Master will get two Blue Identify Gems and one Medium Emerald |
4. | When Apprentice above level 10 reports each time, and when Apprentice graduated, Master will get Master Point. Master Point can be exchanged to Reputation Points at Reputation Merchant’s. The exchange rate is: 1 Master Point = 100 Reputation Points. Reputation Points can be accumulated to buy precious Talisman or Equipments. |


All of these rewards can be gained from Post Officer.
If master expels an apprentice, master's Master Points will be reduced.